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C
- Command - Class in Unnamed Package
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Classe Command - une commande du jeu d'aventure Zuul.
- Command(String, String) - Constructor for class Command
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Natural constructor for the class Command
- CommandWords - Class in Unnamed Package
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This class is part of the "World of Zuul" application.
- CommandWords() - Constructor for class CommandWords
G
- Game - Class in Unnamed Package
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Classe Game - le moteur du jeu d'aventure Zuul.
- Game() - Constructor for class Game
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Constructor for the class Game
- getCommand() - Method in class Parser
- getCommandWord() - Method in class Command
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Allows to access the first command word
- getDescription() - Method in class Room
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Is used to access the description of a room
- getExits(String) - Method in class Room
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If an exit in that direction exists, this method returns that exit
- getExitString() - Method in class Room
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This method returns a string containing all the exits of the room under the format: "exit1 exit2 exit3"
- getLongDescription() - Method in class Room
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Gives the description and the possible exits of a room
- getSecondWord() - Method in class Command
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Allows to access the second command word
- goRoom(Command) - Method in class Game
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Allows to travel between rooms
H
- hasSecondWord() - Method in class Command
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Indicates if a second word in the command exists
I
- isCommand(String) - Method in class CommandWords
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Check whether a given String is a valid command word.
- isUnknown() - Method in class Command
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Idicates if the command is in the list of known commands
P
- Parser - Class in Unnamed Package
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This class is part of the "World of Zuul" application.
- Parser() - Constructor for class Parser
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Constructeur par defaut qui cree les 2 objets prevus pour les attributs
- play() - Method in class Game
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Runs the game until vFinished is true
R
- Room - Class in Unnamed Package
- Room(String) - Constructor for class Room
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Constructor for the class Room
S
- setExit(String, Room) - Method in class Room
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Allows to add an exit to a room in any given direction
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